Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
22940
?
10929
?
12540
?
19327
?
10343
?
16928
?
18811
?
7722
?
9138
?
6245
Total damage to objectives
13189
37726
8600
13554
5113
7018
14374
2552
4415
1439
Total damage to buildings
9629
5570
2098
4516
2078
5429
0
0
682
0
Total damage shielded
0
0
0
0
1578
0
0
0
0
0
Total heals on teammates
0
0
0
0
3328
0
0
0
0
0

Abilities usage

in numbers

Head Rush (Q)

42xpressed

Blood Frenzy / Snack Attack (W)

93xpressed

Chilling Scream (E)

24xpressed

Certain Death (R)

5xpressed

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Briar

Toughest Matchups

These champions counter Aatrox
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MonkeyKing
57.2%
283 Matches
?
Nocturne
56.5%
641 Matches
?
Rammus
53.8%
197 Matches
?
JarvanIV
51.4%
364 Matches
?
Volibear
51.2%
289 Matches
?
Warwick
51.1%
636 Matches
?
Khazix
49.8%
476 Matches
?
Kayn
49.7%
640 Matches
?
Amumu
49.7%
559 Matches
?
MasterYi
49.6%
425 Matches

Skill path

Most popular ability leveling order
?
P
Crimson Curse
?
Q
Head Rush
3
8
10
12
13
?
W
Blood Frenzy / Snack Attack
1
4
5
7
9
?
E
Chilling Scream
2
14
15
17
18
?
R
Certain Death
6
11
16

Summoner spell

Most popular spells
?
?
51.9% WR(11654 Matches)
?
?
50.2% WR(305 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
53.14% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Briar
?
Nocturne
1.38KDA4.00
0.65%Kill Participation0.48%
11Vision Score12
18,811Damage Dealt10,929
4Max CS Advantage36.8
3CS in First 10 Minutes0

Minions have varying gold values depending on their type, and the CS gap results in an approximate 58 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

1Max Level Lead2
Blue46,535G
Difference+8,397G
Red38,138G
?
10,634G
?
8,960G
?
10,768G
?
9,722G
?
6,451G
1,927G
371G
4,339G
1,314G
446G
8,707G
?
8,589G
?
6,429G
?
8,408G
?
6,005G
?